Version 11 by komaz
on Nov 22, 2010 19:22.

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Current by komaz
on Nov 25, 2010 21:46.

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{toc}

h3. Brief intro to DSLs
[Fandoc|http://fantom.org/doc/docLang/DSLs.html] says:
Everything between the <| and |> tokens is considered source code of the DSL itself. The anchor type defines how to the compile the DSL. DslPlugins are registered on the anchor type, and called by the Fantom compiler to translate them into a Fantom expression.
{panel}
Technically speaking, DSLs are presented as DSL expressions, and it's result type is defined by the anchor type, so that
For built-in DSLs, the expression type matches to the anchor type, so that
{noformat}
str := Str<|hello, world!|> // str has type Str
foo := Foo<|bar|> // foo has type Foo
regex := Regex<|\d+|> // regex has type Regex
{noformat}
However, it is not necessary - basically the DSL expression can be compiled to expression of any type - you can write a DSL plugin with return type depending on DSL str, like this:
{noformat}
foo := MyDSL<|1|> //resolves to Int at compile time
bar := MyDsl<|str|> //resolves to Str at compile time
{noformat}
I don't know whether this is a bug or feature :)

Therefore, the most obvious way to use DSL expressions is instantiation of some complex objects. For example, imagine we are writing a library for graph manipulation, so we define classes like {{Graph}}, {{Node}}, and {{Edge}}. See [^Graphs.fan]
And imagine that we need to instantiate some graphs for our tests, so we write the code like this:
{noformat}
* Modify method bodies
* Remove compilation errors

But also, we can extend existing types! So, inside DSL plugin we can create new type extending anchor type, and then the instance of our new type will be just upcasted to the base type. On of the examples where it can be useful, is the following:
{noformat}
{
loc := expr.loc
doMagic(type(loc, expr), slot(loc, expr), expr.src)
return LiteralExpr.makeNull(expr.loc, ns)
}
** then magic applied to type, otherwise - to method
**
abstract Void doMagic(TypeDef type, SlotDef? slot)
abstract Void doMagic(TypeDef type, SlotDef? slot, Str src := "")

... ton of helper methods for simplifying AST manipulation ...
}
{noformat}
The implementation of {{type}} and {{slot}} methods searching for appropriate definitions can be found [here|^MagicPlugin.fan].

Later, we can write plugins as simple like this:
{noformat}
class EchoMagic : MagicPlugin
{
new make(Compiler c) : super(c) {}

override Void doMagic(TypeDef t, SlotDef? s, Str src := "")
{
echo("type - $t")
echo("slot - $s")
echo("src - $src")
}
}
{noformat}

And use them like this:
{noformat}
@Magic { kind = Echo<||> }
class Sample
{
@Magic { kind = Echo<||> }
Void method() {}

@Magic { kind = Echo<||> }
Int slot := 1

Void main() { echo("hello, world!") }
}
{noformat}

Though, it is not really interesting, let's do something cool, how about...

h3. Actor locals
I've noticed that almost all the time when I use [Actors|http://fantom.org/doc/concurrent/Actor], I write the code like this:
{noformat}
private Str mutableStr
{
get { Actor.locals.getOrAdd("mutableStr") |->Str| { "default value" } }
set { Actor.locals["mutableStr"] = it }
}
{noformat}

It would be great to have a keyword {{actorlocal}}, so I could just write
{noformat}
private actorlocal Str mutableStr := "default value"
{noformat}
But the same effect can be achieved via {{@Magic}}! We can write an {{ActorLocal}} DSL plugin and then use it like this:
{noformat}
@Magic { kind = ActorLocal<||> }
private Str mutableStr := "default value"
{noformat}
Probably a bit more typing than with a keyword, but definitely better than current variant.
So, [ActorLocal|^ActorLocal.fan] DSL does the following:
# If magic facet is applied on type or method, returns compile error
# Removes [Storage|http://fantom.org/doc/compiler/FConst#Storage] flag from the field (to indicate that we provide getter and setter explicitly)
# Removes [Synthetic|http://fantom.org/doc/compiler/FConst#Storage] flag from getter and setter
# If field has the default value, locates initializer (static or instance depending on field flag) and removes field assignment from it (since filed has no storage and we will use initializer in our getter)
# Changes getter and setter to AST equivalents of this code:
{noformat}
get
{
Actor.locals.containsKey("fieldName") ?
Actor.locals["fieldName"] :
(initExpr ?: fieldType.defVal)
}
set { Actor.locals["fieldName"] = it }
{noformat}

Voila!

There's one problem with this code, imagine the case like this:
{noformat}
const class Foo
{
@Magic { kind = ActorLocal<||> }
Str s
}
const class MyActor
{
const Foo foo1
const Foo foo2
...
override Obj? receive(Obj? msg)
{
foo1.s = "str" //now foo2.s equals to "str" too
}
}
{noformat}
And I don't really know if this can be fixed correctly. In theory, we could store map {{\[Foo:FieldType\]}} in {{Actor.locals}}, but there are two obstacles:
# We won't know when to remove values from this map, probably weak keys could help
# Foo must be const - only const objects can be used as map keys

However, I don't think it is a big deal, since typically such fields can be declared in actors itself and used only from {{receive}} method, so they'll act as normal instance fields.

h3. Conclusion

The DSL plugins seem to be powerful and dangerous, though quite complex tool, allowing to completely change the meaning of the source code. They strongly rely on Compiler API, which is quite big and probably subject to change. Also it is not clear at which stage the DSL plugins are invoked, so sometimes it may be hard to predict all consequences of AST modifications, therefore it might be too risky to write something heavy using DSLs.

On the other hand, in some cases it can provide pretty elegant and robust solutions which can replace a ton of boilerplate code with full support of compile-time validation.